Stanford/Google researchers just dropped some mindblowing new research on “generative agents” – and it’s like they brought Westworld to life.
Here’s what you should know:
Using a simulation video game they created, researchers made 25 characters that could:
– Communicate with others and their environment
– Memorize and recall what they did and observed
– Reflect on those observations
– Form plans for each day
Then, they gave them some memories:
– An identity (name, occupation, priorities)
– Information about / relationships with other characters
– Some intention about how to spend their day
The mounting human and environmental costs of generative AI
Op-ed: Planetary impacts, escalating financial costs, and labor exploitation all factor.By Sasha LuccioniApr 12 2023
Dr. Sasha Luccioni is a Researcher and Climate Lead at Hugging Face, where she studies the ethical and societal impacts of AI models and datasets. She is also a director of Women in Machine Learning (WiML), a founding member of Climate Change AI (CCAI), and chair of the NeurIPS Code of Ethics committee. The opinions in this piece do not necessarily reflect the views of Ars Technica.